Senior VFX Artist

Orange, CA 92868
Posted on  

Job Description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


Job Summary:

As a Senior VFX Artist, you will play a crucial role in bringing our games to life by creating high-quality visual effects that enhance the player experience. You will work closely with the Art Director, designers, and other artists to develop and implement a wide range of effects, from environmental elements to character-specific abilities.


Key Responsibilities:

  • Design, create, and implement visually stunning and optimized visual effects for characters, environments, and gameplay.
  • Collaborate with the Art Director and other team members to establish the visual style and quality standards for VFX.
  • Develop VFX assets from concept to final implementation, including particles, shaders, textures, and simulations.
  • Ensure all visual effects are in line with the artistic direction and gameplay requirements.
  • Optimize effects to run efficiently on target platforms while maintaining high visual quality.
  • Work closely with the animation, programming, and design teams to integrate VFX seamlessly into the game.
  • Mentor and provide guidance to junior VFX artists, offering feedback and support to help them grow.
  • Stay up-to-date with industry trends and techniques, continually improving the team's skills and workflows.

Qualifications:

  • Bachelor’s degree in Art, Animation, or a related field, or equivalent experience.
  • Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
  • Proficiency at creating real-time VFX for Unreal Engine. Must have experience with Blueprints and Niagara.
  • Experience with VFX optimization and performance profiling.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
  • Experience creating stylized FX textures from scratch.

Preferred Qualifications:

  • Experience working on AAA game titles.
  • Familiarity with game development pipelines and processes.
  • Experience creating both stylized and realistic VFX.
  • Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
  • Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.

Location

  • Onsite or Hybrid Preferred, Remote upon consideration

To apply:

  • Please include a portfolio.

The standard annual base salary range for this role in the U.S. is $100,000 - $160,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.


At Ember Lab, we like to keep things professional and straightforward when it comes to hiring. All of our recruitment happens through official channels like an Ember Lab email, our recruitment platform BambooHR, or LinkedIn. The email address emberlabllc.com is not in anyway affiliated with Ember Lab.


If you ever get a message from someone claiming to be us through an unexpected or suspicious platform, it’s probably not legit—feel free to ignore it or give us a heads-up at
contact@emberlab.com.


We’ve got your back when it comes to keeping the process safe and secure!