Generalist Artist (all levels) (Junior Level)

Mumbai, India
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Job Description

Generalist Artist (all levels) (Junior Level)

Apply Now Apply Later Job ID 10102058 Location Mumbai, India Business Industrial Light & Magic Date posted Feb. 04, 2025

Job Summary:

What You’ll Do

  • Create original 2D and 3D content that may comprise part or all of an environment

  • Create multiple types of mattes from simple to moderately difficult and allocate details based on the shot and feedback

  • Create high quality computer graphics within a shot using a variety of software programs, work under the general supervision of senior level artists and dial in the look of the element before handing to final comp

  • Participate in team reviews of work under development

  • Mentor Apprentice Jr. Artists and be able to assist them with their shots

  • Meet defined milestones within a timeline by attending dailies and participating in creative problem solving

  • Create maps in 2D and set up basic shaders for look development

  • Create basic lighting setups in complex shaders that look convincing and render efficiently

  • Source suitable reference materials for required assets  

What We’re Looking For

  • At least two to three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education

  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR, proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)

  • Demo reel required

  • High level of problem solving or creative thinking skills

  • Must have extensive knowledge of Matte Painting techniques

  • Strong English communication skills

  • Fluent in Photoshop

  • Fluent in 3dsmax, Maya, Houdini or similar

  • Fluent in Vray or MRay or similar ray trace renderer

  • Comparable software experience considered

  • Demonstrated ability to quickly pick up new software

  • Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion

  • Understanding 2D compositing software

  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.